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Mania Creative | Tutorial | Mediatracker Path Camera
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Path Camera

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Author : TStarGermany  
Translations :   eng fra ger ita ned por
Questions & Discussion : Discussion thread Last updated : August 25 2010

 

 

Introduction

 

The "Path Camera" looks like the little sister of the "Custom Camera", just offering a little less options.
Basically that's true, but there are 2 situations that are handled differently by the path cam.

Download

Download our PATH CAM test track. Open it in the track editor and record a Mediatracker Ghost. Then enter the "End Race" Mediatracker section.

 

Chapter 1 : AnchorRot

 

Surely you remember the Anchor Rotation option from the Custom Camera section.
I've prepared a comparison between Custom + Path Camera, dealing with AnchorRot.

 

 

How Custom Camera deals with AnchorRot

 

No Target, Anchor Set, AnchorRot ON
custom anchorrot
click to zoom

Target Set, Anchor Set, AnchorRot ON
custom anchorrot
click to zoom

Please activate Javascript & ActiveX do display movies!

Please activate Javascript & ActiveX do display movies!

 

 

How Path Camera deals with AnchorRot

 

No Target, Anchor Set, AnchorRot ON
custom anchorrot
click to zoom
Target Set, Anchor Set, AnchorRot ON
custom anchorrot
click to zoom

Please activate Javascript & ActiveX do display movies!

Please activate Javascript & ActiveX do display movies!

 

The 3rd video, Path Camera with just Anchor+AnchorRot (and no Target) is disfunctional. It simply doesn't work, I even had to set a Yaw of 90° to make the camera look at the car...

 

As soon as the "Target" is set, the AnchorRot starts to work, but with the typical drawbacks of a Target (Roll disabled). Maybe it will be fixed with Trackmania Forever.

 

Conclusion

the path camera too much... Use it when you have easy tasks for a camera, the complicated ones are better dealt with by the Custom camera.

 

 

Chapter 2 : Camera Weight

 

Interpolation is not an issue with the Path camera. "Hermite" is set by default and can't be changed. But there is a way to influence the behaviour of the camera movement a bit.

 

camera weight The "Left Tangent" and "Right Tangent" options are not available under the Path cam anyway, but instead the Path camera offers the "Weight" value, a nice little add-on for the "Hermite" automatic curve calculation.

 

You can take the term "Weight" literally, it describes the weight of your camera, for it will affect the intensity of the camera's curvy movements. The higher the weight is, the more protruding the curves will be... the results of changing the value are not too astonishing ^-.-^

 

 

Chapter 3: The path cam advantage

 

Until now you've surely asked yourself why you would use this path cam anyway, if it has so many problems dealing with following driving action...

Well, the path cam wasn't made to attend driving action, it was made to create seamless and smooth movements when following keypoints on a -path-.

 

That means:

 

Whenever you add a keyframe to a Path cam block, Trackmania will automatically calculate a smooth movement between all keyframes, putting attention on all attributes the camera can have in position and behaviour... which is something, the custom camera isn't really good at.

 

Example:

 

This is the mediatracker content of the GPS example track. The only difference between the camera blocks is that one is a "Custom Cam" block and the other one is a "Path Cam" block. All values in the keyframes are exactly the same, but look at the difference of camera movement around the keyframes...

 

Custom Camera

Please activate Javascript & ActiveX do display movies!

Path camera

Please activate Javascript & ActiveX do display movies!

 

In addition, there's a little button called "Smooth camera speed" in the Timeline button line. This will re-calculate the smoothest possible camera speed between all keyframes in a block... a neat feature for even smoother movements...

 

Additionally, the Path camera is to be preferred whenever you make mediatracker content for shooting videos!

 

Trackmania faces a special problem when trying to put computer generated animation into videos. Your game will usually run with somewhere between 40-100 frames per second. As soon as you shoot a video, the generated video will only have 25-30 frames per second and the Trackmania graphic engine isn't really intelligent enough to understand how to align the 25 or 30 "snapshots" it makes, with the camera action initiated by the mediatracker.

 

The result of that miscommunication is that, something might happen in the mediatracker content (for example a very quick camera move), but the video shooting engine will just fail to shoot this little piece of action, because it happened exactly between 2 snapshots... the result is a sort of "jerking".. not really a cool thing to have in a video...

 

Using the path camera for all camera movements when editing a video replay will minimise this problem.

english

MANIA CREATIVE offers online games, electronic computer hardware and of course internet programming services, like for example free music (HiFi luxury) for mobile phones or graphics software. 2D/3D texture models and buying dvds and bluray are supported,too.

francais

MANIA CREATIVE offre créatrice de jeux en ligne, du matériel informatique électronique et de services Internet du cours de programmation, comme par exemple la musique libre (deluxe HiFi) pour les téléphones mobiles ou de logiciels graphiques. 2D/3D texture de modélisation et d'acheter des DVD et BluRay sont aussi supportées.

nederlands

MANIA CREATIVE biedt online spelletjes, elektronische computer hardware en natuurlijk Internet programmeren diensten, zoals bijvoorbeeld gratis muziek (hifi luxe) voor mobiele telefoons of grafische software. 2D/3D textuur modellering en het kopen van DVD's en BluRay worden ondersteund, ook.

deutsch

MANIA CREATIVE bietet Online-Spiele, elektronische Computer-Hardware und natürlich Internet-Programmierung Dienstleistungen, wie zum Beispiel freie Musik (HiFi Luxus) für Mobiltelefone oder Grafiksoftware. 2D/3D Textur Modelle und Kauf-DVDs und Blu-Ray werden auch unterstützt.

italiano

TM offre una creativa giochi online, hardware elettronico e di servizi internet corso di programmazione, come ad esempio la musica gratis (di lusso HiFi) per i telefoni cellulari o software di grafica. Texture 2D/3D modellizzazione e di acquistare DVD e BluRay sono supportati, anche.

türkce

tm yaratici sunan online oyunlar, elektronik bilgisayar donanim ve ders internet programlama hizmetleri, ücretsiz müzik cep telefonu veya grafik yazilimi (HiFi lüks) örnegin gibi. 2D/3D doku modelleme ve DVD satin alma ve bluray de desteklenmektedir.
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